Cameras

Cameras are another display type in Disguise software. Similarly to projectors they render the scene from a specific point of view.

Overview
Workflow

It is possible to create multiple cameras in a project in order to simulate the location and viewing perspectives of physical cameras in the real world.

Warning: Be aware that having multiple cameras requires part of the scene to be rendered multiple times so can incur a major performance cost.

The Visualiser's view of the stage is also a camera referred to as the Visualiser Camera. This can be accessed by clicking the Visualiser Camera button below the Cameras list or right clicking on the background.  

  1. Open the stage editor by right clicking stage from the dashboard or by right clicking the floor in the visualiser.

  2. Expand the Cameras tab.

  3. Click + to add a camera.

  4. Left click the new camera field in the Camera manager.

  5. Enter a name for the camera.

  6. Left click OK.

  7. Choose Camera from the camera types list

  8. You will now see a camera object in the visualiser, at the origin point (0,0,0).

  9. Use the 3D widget to adjust the camera's X,Y,Z position within the stage